Ideal Binary was set up in 2008. We are highly skilled at developing portable high-end game and middleware engines using a wide range of technologies on platforms ranging from mobile devices to high-end PCs.

In various development roles prior to Ideal Binary, we have worked with brands from clients like Disney Mobile, Sony Pictures Mobile, Sony Computer Entertainment, Konami, Capcom, From Software, Gremlin Graphics and Smartforce among others. We have worked on large and small projects such as high-end 3D game engines, procedural environment editors and custom content production systems, advanced 3D vehicle and skeletal physics engines, and mobile device porting tools, using a a wide range of languages and tools.

We are currently focused on iPhone App Development.