About

Project background

    The idea of the product is based on the following assumption: the Forex and Binary options market constantly attract a great number of non-professionals. When faced with a centralised common System, they mostly get a negative experience, which results in a complete loss of made deposits. Nevertheless, they find the trading from the chart itself quite attractive. For most of the players the games based on the random generator, such as casino and binary options are loss-making in long term. Our project for its part equalizes the chances of the players, as they cease to play against the System, but play against each other. The players find such approach to be much fairer, what is approved by numerous reviews collected by us. Players who join our project see and appreciate the difference.

Current status of the project

    At the moment the project is a fully functional version which is being updated upon development of new items. The main emerging markets: CIS. The product is available in English, Russian, Chinese and Thai languages.
For receipt of money the payment gateways are connected: Robokassa, Onpay, Paypal, Okpay, Braintree, Fortumo, Wiseline, that allow taking cash using almost all possible kinds of electronic currencies, direct transfers and credit cards. Withdrawals are currently made through: Paypal, Webmoney, Money, Yandex.
    In addition to a basic web version of the product, there is also an application for Facebook, Vkontakte, Webstore, as well as Android. Applications for Odnoklassniki, RenRen, Wechat are currently under development.
    Forex-battle.com initially involves in the game a virtual currency, but there is a parallel project running on the same kernel, called FX-Lucky.com. Unlike Forex-battle.com it allows both a virtual, as well as real currency. In addition, it has mirror domains: fx-lucky.co.uk, v-kurse.com, dayingjia8888.com, samroi.com. These domains are intended for local versions.

Basic indicators of the project

Registered users: 52,000
Regular customers: 5%
Average number of orders to be processed in a 24-hour period: 18,000
Маximum number of orders to be processed in a 24-hour period: 48,000
Average intensity: 70 simultaneously placed orders
Маximum intensity: 215 simultaneously placed orders
Average account replenishment: 3 USD
Average account replenishment per month, except bonuses: 14

Business model of the project

Game on virtual currency:
    Single — earnings from the sale of virtual currency. Virtual currency is used to replenish the game account.
    Battles — earnings from the sale of virtual currency. Virtual currency is used to replenish the game account.
    Battles with squibs — earnings from the sale of virtual currency. Virtual currency is used to replenish the game account and to obtain special opportunities.
    Game on real currency:
    Single — earnings with 5-20% commission per trade.
    Battles — earnings with 10-20% commission from the winner of the Battle. Separate commission for the trades made within the Battle is not taken.
    Battles with squibs — earnings with 10-20% commission per Battle. Earnings from the sale of virtual currency that is used to obtain special opportunities.